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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10174/41185
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| Title: | Inspiration Mining: Exploring Design Research[ers] Strategies Part III |
| Authors: | Maldonado, Paulo Seiça, Pedro André, Ana Matos, Vera |
| Editors: | Markopoulos, Evangelos Goonetilleke, Ravindra Luximon, Yan |
| Keywords: | Design Education Inspiration Mining Design Research Critical Reflection Literature Review Design Theory and Criticism |
| Issue Date: | Jan-2023 |
| Publisher: | Springer |
| Citation: | Maldonado, P., Seiça, P., Andr, A., Matos, V. (2023). Inspiration mining: Exploring startup research(ers) strategies Part III. In: Evangelos Markopoulos, Ravindra S. Goonetilleke and Yan Luximon (eds) Creativity, Innovation and Entrepreneurship. AHFE (2023) International Conference. AHFE Open Access, vol 74. AHFE International, USA.http://doi.org/10.54941/ahfe1003320 |
| Abstract: | We know the difficulties inherent to the discovery of a timely research topic, capable of becoming a significant contribution to knowledge and science in Design. The article
describes and presents the results of an atypical process of Design research, tested
in a Masters in Design. The objectives of the research process under analysis focus
on the development of research skills and critical reflection in a collaborative environ-
ment of exploration of the (apparently) unknown (i.e. outside the areas of individual comfort), in search of new meanings. The starting point is the exploration of concepts, ideas and themes (inspiration mining) starting with a proposal for curation of reference titles, with the purpose of discovering, through the stablishment of relations more or less (im)probable, relationships and conceptual leaps and flashes of inspiration through the ideas with the greatest potential (first in a perspective of divergence and expansion, then in a perspective of convergence and oncentration), possible points of interception, new (disruptive) concepts, ideas and unexpected themes inspirers for the individual research project, going through the itinerary – discovery > interpretation > ideation > experimentation > transformation. Starting with a curation of 12 printed reference titles (some of the titles may be lateral to the scientific area of study) plus 2 key titles, the students select and use (for 60 minutes) 6 reference titles of their choice, identifying and registering, under the form of a mental map and on paper (A3), 18 concepts, ideas and themes (3 per title). They then elaborate an analytical index of the 18 concepts, ideas and themes and depart to relate and discuss 9 of the 18 concepts, ideas and themes. The process culminates in the construction of a distinctive narrative originating in the 9 concepts, ideas and themes (in the form of text and deographic). The result of the process is translated into a document in the form of a scientific article that can use the new media as a communication support and can be suppor-
ted by artifacts (images) that contextualize the discourse. The research environment
is an incubator of possible futures for design research, testing innovation through
content curation, collaboration and connectivity, supported by the inspirational collaborative and interactive intelligence platform - inspædia (www.inspaedia.com). Rapid
prototyping of possible ideas for research topics among participants (inspired cultural
provocateurs) coach, prepares and transforms educated thinkers into highly educated thinkers to be innovation. This article (Part 3) presents a synthesis of the selected works developed by the students in the current academic year (2022-2023). |
| URI: | http://hdl.handle.net/10174/41185 |
| Type: | article |
| Appears in Collections: | CHAIA - Publicações - Artigos em Revistas Internacionais Com Arbitragem Científica
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